03 December 2003

I think one reason I enjoy adventure games so much is that you get to rifle through other people's stuff (even if they are fictional people). Well, there are the dreamlike qualities, the lovely graphics and the nice ambient music and the uncovering of a story and puzzles to figure out, too. But when was the last time you snuck into a church vestry, nicked a hidden key and went through the priest's drawers in real life? How often have broken into a family tomb to see if a coffin was really occupied? Or wandered around an abandoned toy factory pulling levers to see if you could get anything to work?

That would be fun, but it doesn't happen in real life. Not to me, anyway. Though I once attended a class where the teacher brought in one of his desk drawers, complete with whatever happened to be in there when he pulled it out of the desk. We passed it around the class and each took an item and tried to come up with something to say about what that item said about the owner of the drawer, and how it could be used in a creative non-fiction piece. I suspect the exercise would have been better if we didn't already know who the drawer belonged to, but where would the prof get someone else's drawer?

So what does it say about me, that I like to poke through other people's stuff? That I'm nosy, I guess. That people fascinate me (morbidly, a lot of the time). And now my friends and relatives will be afraid to have me stay over, for fear I'll snoop. But that's the real appeal of the adventure game: I'd never really go through someone's drawers. I respect people's privacy too much. You know, do unto others and all that (Eek! Am I Bible-quoting?).

Okay, I did snoop once. Extensively. But I had good reason. I will not go through your drawers if you invite me over. Honest.

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